In the book
written by Donald A. Norman, he introduce us with his point of view ‘Why
We Love (Or Hate) Everyday Thing ‘. He
is continuously remind the audience about how we could recognised and
known-well .Whereas The Design of Everyday Things discussed the
pitfalls of badly designed products that are difficult to use and that can
create frustration or – in worst scenarios – even accidents, in Emotional
Design Donald Norman focuses on how we love (or hate) the things that
surround us, as well as on the importance of emotion in design and product
development.Norman wrote this book for the layman designer to provide him with
a variety of views & perspectives of the emotional "dimensions"
of products and media. In a nutshell the theory is that "attractive things
work better because it is more pleasurable to engage with them." He
introduces a number of methodologies to create a wider perspective upon the
emotional sides of the world of designed artefacts.
There are three different levels of
the brain .the automatic prewired layer called the visceral level the part that
contains the brain processes that control everyday behavior known as the
behavioural level and the contemplative part of the brain or the refelective
level.At the highest evolutionary level of development the human brain can
think about its own operations .This is the home of reflection of conscious
thought of the learning of new concepts and generalizations about the world.The
result is that everything you do has both a cognitive and an affective
component cognitive to assign meaning affective to assign value.Possitive
affect arouses curiosity engages creativity and makes the brain into an
effective learning organism with positive affect ,you are more likely to see the
forest than the trees to prefer the big picture and not to concentrate upon
details .On the other hand when you are sad or anxious feeling negative affect
you are more likely to see the trees before the forest the details before the
big picture. Emotion reflect our personal experience associations and memories
special objects turned out to be those with special memories or association,
those that helped evoke a special feeling in their owner. Special item all
evoked stories. We became attached to thinks if they have a significant
personal association if they bring to mine pleasant and comforting moments.
Photograph for example more than almost anything else, have a special emotional
appeal which is personal and tell stories. Memories reflect our life experiences.
They remind us of experiences and accomplishment. Meanwhile, the concept of
self appears to be a fundamental human attribute. It is difficult to imagine
how it could be otherwise, given what we know of the mechanisms of mine and the
roles that consciousness and emotion play the concept is deeply rooted in the
reflective level of the brain and highly dependent upon cultural norms.It is
therefore,difficult to deal with in design.In fact,on the whole,people behave
very similarity,given the same situation.It is culture that present us eith
different situation.Self-image is reflected by the products we buy and our
lifestyle as well as the image others have of you.
Beside that,a product can have a personality.The product
also would look and behave differrently in the different setting appropriate to
use and target audience.But like human personality,once established,all aspects
of a design must support the intended personality,once established,all aspects
of a design must support the intended personality structure.A simplified of
thinking of product personality is that it reflects the many decisions about
how a prduct looks,behaves,and is positioned troughout its marketing and
advertisements.Thus all of three level of design play a role.The personalities
of products,companies,and brands needs as much tending to as the product
itself.It must strive balanced among the three level of design.The tasks
dicates the design,make the design fit the task,and yhe product works more
smoothly and is bound to be more effective across a wide range of users and
uses.Brands are all about emotions.And emotions are all about judgement.Brands
are signifiers of our emotional responses.
In the viscera design are wired in consistent across
people and cultures.If you design according to these rules,your design
will always be attractive level,even if you design can readily become
dated because this level is sensitive to cultural differences trends in
fashion and continual fluctuation.Behavioral design is all about use
.Appearence doesn’t really matter rationale doesn’t
matter .Performance does this is the aspect of design that pracitioners
in the usability community focus upon.what matter here are
four components of good behavioural design function ,understandability,
usability and physical feel.The first step in good behavioral design is
to understand just how people will use a product . There are two kinds
of product development enhancement and innovation ,enhancement means to
take some existing product or service and make it better,innovation
provides a completely new way of doing something.of the two ehnacements
are much easier.
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